![]() The next time the target receives either bludgeoning or piercing damage from an unarmed strike this turn, it takes additional damage equal to your proficiency bonus, as the defenses of the target have been lowered by your skillful cut, allowing you to strike at more vital areas.Īt 6th level, your mental acuity has become even more refined. ![]() The next time the target receives either slashing or bludgeoning damage from an unarmed strike this turn, it takes additional damage equal to one roll of your Martial Arts die, as the target has been weakened by your precise thrust, magnifying the full damage of your strikes. The next time the target receives either piercing or slashing damage from an unarmed strike this turn, instead of rolling for damage, the maximum amount of damage is dealt, as you have upset the balance of the target with your mighty blow, opening them up to the brunt of your strikes. Your unarmed strikes deal your choice of bludgeoning, piercing, or slashing each time you hit, and whenever you deal damage using an unarmed strike, you can apply one of the following effects depending on the type of damage dealt.īludgeoning. Specifically at 6th level, 11th level, and 17th level.Īlso at 3rd level, you learn special techniques which changes the delivery of your strikes to deliver elegant combination attacks. When you reach certain levels in this class, you may choose one additional skill to give Expertise to, following the same criteria shown above. You may not choose a skill that is already benefiting from a feature that doubles your proficiency bonus. In addition, you may choose to give Expertise (doubled proficiency bonus) to any two different skills of your choice that you are proficient in from among the following: Arcana, Deception, History, Intimidation, Investigation, Nature, Performance, Persuasion, or Religion. ![]() You gain proficiency in four skills of your choice. They also learn special strikes to emulate the tools and traits of both war and nature, which they deploy with the grace and skill of a master duelist.Īt 3rd level, you have begun to diversify your abilities, as well as refining your social graces. Often taking inspiration from gallant heroes of myth and noble beasts of legend, monks that follow the Way of the Genteel value style, flair, and sociability in much the same way as a knight.
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